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Post making contest 6.0 - Printable Version

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+--- Thread: Post making contest 6.0 (/showthread.php?tid=1482)



RE: Post making contest 6.0 - Akumu - 12-04-2017

(12-04-2017, 10:25 PM)Ixcaliber Wrote: »i'm only interested in slither dog the world's most perfectly smooth dog

This post passes rule 2.

(12-04-2017, 10:29 PM)Ixcaliber Wrote: »he can fit through the tiniest of cracks and he's very interested in stealing your lunch

This post passes rule 2.

(12-04-2017, 10:35 PM)Kíeros Wrote: »a'b cdef ghijklmnop qr stu vwxyz

This post passes no rules.

(12-04-2017, 10:41 PM)Ixcaliber Wrote: »slither dog's two main priorities:
  • stealing your lunch
  • reassembling all your communications into meaningless garbo

do not believe his lies

This post passes rule 2.

(12-04-2017, 11:03 PM)Dragon Fogel Wrote: »But I already ate lunch today.

This post passes rule 2.

(12-04-2017, 11:05 PM)Ixcaliber Wrote: »you may have foiled him for one day but slither dog does not give up easily

This post passes rules 2 and 3.

(12-04-2017, 11:10 PM)Dragon Fogel Wrote: »I have the perfect plan.

This is my new meal schedule:

-breakfast
-brunch
-fremp
-afternoon snack
-dinner
-Breakfast 2: Break Faster

This post passes rule 2.

(12-04-2017, 11:22 PM)Ixcaliber Wrote: »slither dog is thwarted this time. he slithers back to his lair but who knows what terrible schemes he may be concocting in there

This post passes rule 2.

(12-04-2017, 11:22 PM)Ixcaliber Wrote: »perhaps even.... buying his own lunch??

This post passes rule 2.


RE: Post making contest 6.0 - a52 - 12-05-2017

(12-04-2017, 10:25 PM)Ixcaliber Wrote: »i'm only interested in slither dog the world's most perfectly smooth dog

you know i'm pretty sure that's a meme right there


RE: Post making contest 6.0 - Dragon Fogel - 12-05-2017

So, does Slither Dog know anything about Theo Vens?


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 12:32 AM)a52 Wrote: »
(12-04-2017, 10:25 PM)Ixcaliber Wrote: »i'm only interested in slither dog the world's most perfectly smooth dog

you know i'm pretty sure that's a meme right there

This post passes rule 2.

(12-05-2017, 12:50 AM)Dragon Fogel Wrote: »So, does Slither Dog know anything about Theo Vens?

This post passes rule 2.


RE: Post making contest 6.0 - Kíeros - 12-05-2017

Only evens in I'm the interested


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 02:46 AM)Kíeros Wrote: »Only evens in I'm the interested

This post passes rule 5.


RE: Post making contest 6.0 - Dragon Fogel - 12-05-2017

I'm only interested in the fremp


RE: Post making contest 6.0 - Kíeros - 12-05-2017

I'm only interested in the evenz


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 03:20 AM)Dragon Fogel Wrote: »I'm only interested in the fremp

This post passes no rules.

(12-05-2017, 04:09 AM)Kíeros Wrote: »I'm only interested in the evenz

This post passes rule 5.


RE: Post making contest 6.0 - Dragon Fogel - 12-05-2017

I'm only interested in the haven


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

oh man time for lunch


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

oh no my lunch is missing. who could have perpetrated this awful crime?


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 06:41 AM)Dragon Fogel Wrote: »I'm only interested in the haven

This post passes rules 2 and 5.

(12-05-2017, 11:41 AM)Ixcaliber Wrote: »oh man time for lunch

This post passes rule 2.

(12-05-2017, 11:58 AM)Ixcaliber Wrote: »oh no my lunch is missing. who could have perpetrated this awful crime?

This post passes rules 2 and 3.


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

Akumu are you responsible for the theft of my lunch?


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 03:36 PM)Ixcaliber Wrote: »Akumu are you responsible for the theft of my lunch?

I am no lunch thief!! This post passes no rules.


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

the mystery deepens...


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 04:18 PM)Ixcaliber Wrote: »the mystery deepens...

This post passes no rules.


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

i'm only interested in the deepening of this mystery


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 04:55 PM)Ixcaliber Wrote: »i'm only interested in the deepening of this mystery

This post passes rule 2.


RE: Post making contest 6.0 - Dragon Fogel - 12-05-2017

abcdefghijklmnopqrsu aeiouy


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 05:22 PM)Dragon Fogel Wrote: »abcdefghijklmnopqrsu aeiouy

This post passes rule 5.


RE: Post making contest 6.0 - Ixcaliber - 12-05-2017

[Image: Ny1w58c.jpg]

coming soon


RE: Post making contest 6.0 - Akumu - 12-05-2017

(12-05-2017, 07:34 PM)Ixcaliber Wrote: »[Image: Ny1w58c.jpg]

coming soon

Ix I just noticed that you have been committing many letter crimes lately. This post passes rule 2.


RE: Post making contest 6.0 - a52 - 12-06-2017

// p.x and p.y are current coordinates
// v.x and v.y is a velocity at point p
vec2 get_velocity(vec2 p) {
vec2 v = vec2(0., 0.);

const float n = 10.;

float log2 = log(2.);
float pk = pow(2.,1.-p.x);
float c_re_top = 1. - pk*cos(p.y*log2);
float c_im_top = pk*sin(p.y*log2);
float c_bot = c_re_top*c_re_top +
c_im_top*c_im_top;

float sum1r = 0.;
float sum1i = 0.;

for (float k = 1.; k <= n; k++) {
pk = pow(k, -p.x);

if (k == 1.) {
pk = -pk;
}

float logk = log(k);

sum1r += pk * cos(p.y * logk);
sum1i += -pk * sin(p.y * logk);
}

float sum2r = 0.;
float sum2i = 0.;

for (float k = n + 1.; k <= 2.*n; k++){
pk = pow(k, -p.x);

if (k == 1.) {
pk = -pk;
}

float logk = log(k);

float ek = 0.;

for (float j = 0.; j <= n; j++) {
if (j <= k) {continue;}
float b = 1.;
for (float i = 1.; i <= n; i++) {
if (i == j) { break; }
b *= (n + 1. - i)/i;
}
ek += b;
}

sum2r += pk * cos(p.y * logk) * ek;
sum2i -= pk * sin(p.y * logk) * ek;

}

float pow2 = pow(2., -n);
float sumr = sum1r + pow2 * sum2r;
float sumi = sum1i + pow2 * sum2i;
v.x = (sumr * c_re_top - sumi * c_im_top)
/c_bot;
v.y = (sumr * c_im_top + sumi * c_re_top)
/c_bot;
return v;
}

glsl certainly has some quirks. i'll need to check this tomorrow, i'm certain i must have made a mistake in there somewhere.


RE: Post making contest 6.0 - a52 - 12-06-2017

https://anvaka.github.io/fieldplay/?dt=0.01&fo=0.998&dp=0.009&cm=1&cx=0&cy=0&w=8.5398&h=8.5398&vf=%2F%2F%20p.x%20and%20p.y%20are%20current%20coordinates%0A%2F%2F%20v.x%20and%20v.y%20is%20a%20velocity%20at%20point%20p%0Avec2%20get_velocity%28vec2%20p%29%20%7B%0A%20%20vec2%20v%20%3D%20vec2%280.%2C%200.%29%3B%0A%20%20%0A%20%20const%20float%20n%20%3D%2010.%3B%0A%20%20%0A%20%20float%20log2%20%3D%20log%282.%29%3B%0A%20%20float%20pk%20%3D%20pow%282.%2C1.-p.x%29%3B%0A%20%20float%20c_re_top%20%3D%201.%20-%20pk*cos%28p.y*log2%29%3B%0A%20%20float%20c_im_top%20%3D%20pk*sin%28p.y*log2%29%3B%0A%20%20float%20c_bot%20%3D%20c_re_top*c_re_top%20%2B%20%0A%20%20%20%20c_im_top*c_im_top%3B%0A%20%20%0A%20%20float%20sum1r%20%3D%200.%3B%0A%20%20float%20sum1i%20%3D%200.%3B%0A%20%20%0A%20%20for%20%28float%20k%20%3D%201.%3B%20k%20<%3D%20n%3B%20k%2B%2B%29%20%7B%0A%20%20%20%20pk%20%3D%20pow%28k%2C%20-p.x%29%3B%0A%20%20%20%20%0A%20%20%20%20if%20%28k%20%3D%3D%201.%29%20%7B%0A%20%20%20%20%20%20pk%20%3D%20-pk%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20float%20logk%20%3D%20log%28k%29%3B%0A%20%20%20%20%0A%20%20%20%20sum1r%20%2B%3D%20pk%20*%20cos%28p.y%20*%20logk%29%3B%0A%20%20%20%20sum1i%20%2B%3D%20-pk%20*%20sin%28p.y%20*%20logk%29%3B%0A%20%20%7D%0A%20%20%0A%20%20float%20sum2r%20%3D%200.%3B%0A%20%20float%20sum2i%20%3D%200.%3B%0A%20%20%0A%20%20for%20%28float%20k%20%3D%20n%20%2B%201.%3B%20k%20<%3D%202.*n%3B%20k%2B%2B%29%7B%0A%20%20%20%20pk%20%3D%20pow%28k%2C%20-p.x%29%3B%0A%20%20%20%20%0A%20%20%20%20if%20%28k%20%3D%3D%201.%29%20%7B%0A%20%20%20%20%20%20pk%20%3D%20-pk%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20float%20logk%20%3D%20log%28k%29%3B%0A%20%20%20%20%0A%20%20%20%20float%20ek%20%3D%200.%3B%0A%20%20%20%20%0A%20%20%20%20for%20%28float%20j%20%3D%200.%3B%20j%20<%3D%20n%3B%20j%2B%2B%29%20%7B%0A%20%20%20%20%20%20if%20%28j%20<%3D%20k%29%20%7Bcontinue%3B%7D%0A%20%20%20%20%20%20float%20b%20%3D%201.%3B%0A%20%20%20%20%20%20for%20%28float%20i%20%3D%201.%3B%20i%20<%3D%20n%3B%20i%2B%2B%29%20%7B%0A%20%20%20%20%20%20%20%20if%20%28i%20%3D%3D%20j%29%20%7B%20break%3B%20%7D%0A%20%20%20%20%20%20%20%20b%20*%3D%20%28n%20%2B%201.%20-%20i%29%2Fi%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20ek%20%2B%3D%20b%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20sum2r%20%2B%3D%20pk%20*%20cos%28p.y%20*%20logk%29%20*%20ek%3B%0A%20%20%20%20sum2i%20-%3D%20pk%20*%20sin%28p.y%20*%20logk%29%20*%20ek%3B%0A%0A%20%20%7D%0A%20%20%0A%20float%20pow2%20%3D%20pow%282.%2C%20-n%29%3B%0A%20float%20sumr%20%3D%20sum1r%20%2B%20pow2%20*%20sum2r%3B%0A%20float%20sumi%20%3D%20sum1i%20%2B%20pow2%20*%20sum2i%3B%0A%20v.x%20%3D%20%28sumr%20*%20c_re_top%20-%20sumi%20*%20c_im_top%29%0A%20%20%20%2Fc_bot%3B%0A%20v.y%20%3D%20%28sumr%20*%20c_im_top%20%2B%20sumi%20*%20c_re_top%29%0A%20%20%20%2Fc_bot%3B%0A%20return%20v%3B%0A%7D&code=%2F%2F%20p.x%20and%20p.y%20are%20current%20coordinates%0A%2F%2F%20v.x%20and%20v.y%20is%20a%20velocity%20at%20point%20p%0Avec2%20get_velocity%28vec2%20p%29%20%7B%0A%20%20vec2%20v%20%3D%20vec2%280.%2C%200.%29%3B%0A%20%20%0A%20%20const%20float%20n%20%3D%2010.%3B%0A%20%20%0A%20%20float%20log2%20%3D%20log%282.%29%3B%0A%20%20float%20pk%20%3D%20pow%282.%2C1.-p.x%29%3B%0A%20%20float%20c_re_top%20%3D%201.%20-%20pk*cos%28p.y*log2%29%3B%0A%20%20float%20c_im_top%20%3D%20pk*sin%28p.y*log2%29%3B%0A%20%20float%20c_bot%20%3D%20c_re_top*c_re_top%20%2B%20%0A%20%20%20%20c_im_top*c_im_top%3B%0A%20%20%0A%20%20float%20sum1r%20%3D%200.%3B%0A%20%20float%20sum1i%20%3D%200.%3B%0A%20%20%0A%20%20for%20%28float%20k%20%3D%201.%3B%20k%20<%3D%20n%3B%20k%2B%2B%29%20%7B%0A%20%20%20%20pk%20%3D%20pow%28k%2C%20-p.x%29%3B%0A%20%20%20%20%0A%20%20%20%20if%20%28k%20%3D%3D%201.%29%20%7B%0A%20%20%20%20%20%20pk%20%3D%20-pk%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20float%20logk%20%3D%20log%28k%29%3B%0A%20%20%20%20%0A%20%20%20%20sum1r%20%2B%3D%20pk%20*%20cos%28p.y%20*%20logk%29%3B%0A%20%20%20%20sum1i%20%2B%3D%20-pk%20*%20sin%28p.y%20*%20logk%29%3B%0A%20%20%7D%0A%20%20%0A%20%20float%20sum2r%20%3D%200.%3B%0A%20%20float%20sum2i%20%3D%200.%3B%0A%20%20%0A%20%20for%20%28float%20k%20%3D%20n%20%2B%201.%3B%20k%20<%3D%202.*n%3B%20k%2B%2B%29%7B%0A%20%20%20%20pk%20%3D%20pow%28k%2C%20-p.x%29%3B%0A%20%20%20%20%0A%20%20%20%20if%20%28k%20%3D%3D%201.%29%20%7B%0A%20%20%20%20%20%20pk%20%3D%20-pk%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20float%20logk%20%3D%20log%28k%29%3B%0A%20%20%20%20%0A%20%20%20%20float%20ek%20%3D%200.%3B%0A%20%20%20%20%0A%20%20%20%20for%20%28float%20j%20%3D%200.%3B%20j%20<%3D%20n%3B%20j%2B%2B%29%20%7B%0A%20%20%20%20%20%20if%20%28j%20<%3D%20k%29%20%7Bcontinue%3B%7D%0A%20%20%20%20%20%20float%20b%20%3D%201.%3B%0A%20%20%20%20%20%20for%20%28float%20i%20%3D%201.%3B%20i%20<%3D%20n%3B%20i%2B%2B%29%20%7B%0A%20%20%20%20%20%20%20%20if%20%28i%20%3D%3D%20j%29%20%7B%20break%3B%20%7D%0A%20%20%20%20%20%20%20%20b%20*%3D%20%28n%20%2B%201.%20-%20i%29%2Fi%3B%0A%20%20%20%20%20%20%7D%0A%20%20%20%20%20%20ek%20%2B%3D%20b%3B%0A%20%20%20%20%7D%0A%20%20%20%20%0A%20%20%20%20sum2r%20%2B%3D%20pk%20*%20cos%28p.y%20*%20log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