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Lucidstuck II - Printable Version

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RE: Lucidstuck II - Fellow - 04-30-2020

>Garry: Last time we checked on them a group led by Derrick was going to go after vanity. I don't know if you'd be able to join them without Uilos taking you to the forts. If you're not going anywhere, you should maybe seek shelter at Uilos' house, we've discovered that the creatures that come out in the rain are quite dangerous.

>Garry: You should maybe also shoot Lexii a message a message to check on her since she was staying with Alice.


RE: Lucidstuck II - amobiaman - 05-03-2020

>Garry: Contact Lexii.We know that everyone except Lexii and Alice is asleep already. It is also recommended that Lucas be there when dealing with Vanity.


RE: Lucidstuck II - intrepidPioneer - 05-08-2020

Garry: Contact Lexii.We know that everyone except Lexii and Alice is asleep already. It is also recommended that Lucas be there when dealing with Vanity

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You head down the ridge of heart's scar, there is the stream ahead of you. You know that if you simply follow that you'll be okay.

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When you approach the waterfall, you notice the walk way ends there...

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RE: Lucidstuck II - Fellow - 05-08-2020

>Have Skully look around first. Is there anything on the other side of the waterfall, is there anything below the pathway you're standing on now?


RE: Lucidstuck II - calescentInfernum - 05-08-2020

>Adding to this,  the waterfall doesn't seem that wide or tall. You could go back up and rappel down the other side of the river if you have a rope, or even use your kunai to stab the cliff face to get down.


RE: Lucidstuck II - amobiaman - 05-08-2020

>Garry: Have skully scout the waterfall out first. Since the Black Creation Stone is nearby, she can go retrieve some for you using rock jokes. Then you can either draw a jetpack to help you fly across, or some portable platforms and climbing gear to climb down. We don't want a permanent pathway, since that would allow monsters to climb out as well.


RE: Lucidstuck II - Panur - 05-08-2020

> Garry: if you give tinkerskull your pendulum and have her secure the steel wire on the other end, do you think you could pull yourself up?


RE: Lucidstuck II - intrepidPioneer - 05-10-2020

Have Skully look around first. Is there anything on the other side of the waterfall, is there anything below the pathway you're standing on now? -- The waterfall doesn't seem that wide or tall. You could go back up and rappel down the other side of the river if you have a rope, or even use your kunai to stab the cliff face to get down.

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You have Skully investigate the other side of the waterfall...
... She reports there is nothing but rock and a long way down.

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1. Scale your way down carefully against your own judgement.
2. Think of something else.


RE: Lucidstuck II - Panur - 05-10-2020

2. Think of something else, what do you have on your inventory?


RE: Lucidstuck II - amobiaman - 05-10-2020

2
>Garry: Have Skully collect some Creation Fragments. You can use them to draw something to get down, like proper climbing gear.


RE: Lucidstuck II - ya girl finley - 05-10-2020

Aquire creation shard(s), draw a parachute and use it to safely reach the bottom.


RE: Lucidstuck II - Fellow - 05-10-2020

>2
>The stone heart you have gives you the ability to petrify enemies. Do you think you would be able to petrify the waterfall?
>If you send skully to get BCS, maybe you could have her go to sleep first? She'd move faster in a lower dream level, and you'd be able to get her back by waking her.


RE: Lucidstuck II - intrepidPioneer - 05-12-2020

Garry: Have Skully collect some Creation Fragments. You can use them to draw something to get down, like proper climbing gear

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Tinkerskull enters the blackness of Faint Glimmer....

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Skully is accosted by a strange shadow, what will you have her do?


RE: Lucidstuck II - amobiaman - 05-12-2020

>Skully: Fly, fly away!
>Garry: Can your advisor abilities work at range?


RE: Lucidstuck II - neferiusNexus - 05-12-2020

>Skully: Fly away at Mach 10 while shouting "Sorry, I didn't know this spot was taken!"

That way we also reduce the chance of it following.


RE: Lucidstuck II - ya girl finley - 05-12-2020

>Retreat back to Garry, solo combat is a dangerous idea


RE: Lucidstuck II - ParadoxicalAstrologer - 05-12-2020

>Skully: Flee


RE: Lucidstuck II - intrepidPioneer - 05-15-2020

Tinkerskull: Retreat back to Garry, solo combat is a dangerous idea

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Tinkerskull has descended to madness and cannot respond to reason.

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Without Tinkerskull responding, you're at a loss for your next move.


RE: Lucidstuck II - amobiaman - 05-15-2020

>Garry: The monster Skully encountered is making her see things. Her flight is erratic, but she is escaping. When the effect wears off, we can either send her to the BCS instead, as the house seems inaccessible, or we can bring her back here. It's up to you.


RE: Lucidstuck II - neferiusNexus - 05-15-2020

>Garry: Keep trying to get through to Skully. She's under the effects of some sort of illusion, but it's bound to wear off eventually. Make sure you're keeping an eye on your surroundings tho.


RE: Lucidstuck II - intrepidPioneer - 05-16-2020

Garry: The monster Skully encountered is making her see things. Her flight is erratic, but she is escaping. When the effect wears off, we can either send her to the BCS instead, as the house seems inaccessible, or we can bring her back here. It's up to you

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Now you're really pressed for options.


RE: Lucidstuck II - Panur - 05-16-2020

>Garry: remember she's your conjuration. You don't need to talk to her, just 'summon' her to where you are. If you ask nicely Yienna nicely she may help you catch her until she's done tripping.


RE: Lucidstuck II - amobiaman - 05-16-2020

>Skully: Get ahold of yourself! What you're seeing isn't real!
>Garry: We will try to keep skully from running into harm while the status takes it's course. It seems to be confusion or a visual illusion. Any ideas on how to stop this? Are you getting any bad feelings from your abilities?


RE: Lucidstuck II - intrepidPioneer - 05-16-2020

Garry: remember she's your conjuration. You don't need to talk to her, just 'summon' her to where you are. If you ask nicely Yienna she may help you catch her until she's done tripping -- We will try to keep skully from running into harm while the status takes its course. It seems to be confusion or a visual illusion. Any ideas on how to stop this? Are you getting any bad feelings from your abilities?

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You try to imagine Tinkerskull in your mind's eye.
...
...
...
It's very hazy... And mostly just seems like blackness. You're not sure if that helped.

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Yienna has refused to assist you but is willing to reconsider once her demands are met, what will you do?

1. Fighting is a waste of time
2. Okay.


RE: Lucidstuck II - Panur - 05-16-2020

>Garry: clarify you understand her point, thank her for the opportunity but decline, you need to get your friend first, before anything happens to her. You can try to spar later.