+iny ©at people - Printable Version +- Eagle Time (https://eagle-time.org) +-- Forum: Cool Shit You Can Do (https://eagle-time.org/forumdisplay.php?fid=4) +--- Forum: Forum Adventures (https://eagle-time.org/forumdisplay.php?fid=5) +--- Thread: +iny ©at people (/showthread.php?tid=1786) |
RE: +iny ©at people - Loather - 09-07-2017 create god-killing knife but for real this time RE: +iny ©at people - Dark Lord Graham - 09-08-2017 I am all for empowering the TCPs, but we must be wary not to draw further attention from Wax. Things are a mess as they are, and a few players are yet unknown. We do not need further unpredictable elements thrown in. Not if we want to ensure that our TCPs have a future. Even if that future is without us. RE: +iny ©at people - Gen - 09-08-2017 >Teach all: Fuck Also I veto Dark lord Graham's veto. RE: +iny ©at people - a52 - 09-08-2017 (09-07-2017, 06:36 PM)Loather Wrote: »create god-killing knife but for real this time yes, because the sudden, suicide-suggesting appearance of a superweapon is definitely not going to cause any problems for our already tired and confused tcps. veto. i do support the letter though. RE: +iny ©at people - MagicHats - 09-08-2017 I don't think there is much to do but really let it play out. Fernando is still in adventure mode so our actions are limited and the TCP limit will remain stagnant until some sort of resolution to this can be reached (either Fernando returning to the planet or whatever short term consequences the TCP count will get if a TCP goes rogue). If we haven't already, we should try to get some info from Grind about what would happen to the game if we start to have Rogue TCP's. Aside from the implication of the long term disadvantages, we don't know if it would be a good thing or a bad thing for a TCP to go rogue aside from them being outside of our command. RE: +iny ©at people - Gen - 09-08-2017 >Give it to us straight grind, how big of a goober are we? RE: +iny ©at people - Loather - 09-08-2017 create 2 god-killing knifes RE: +iny ©at people - Dark Lord Graham - 09-08-2017 (09-08-2017, 05:47 AM)Loather Wrote: »create 2 god-killing knifes Is this some kind of tantrum you're having? RE: +iny ©at people - tronn - 09-08-2017 Maybe the ice gnome could still be helped if brought to our planet? Like, what if it's dying but not dead yet? Besides it's kinda cute, you wouldn't let a cute critter like it die would you? RE: +iny ©at people - Loather - 09-08-2017 RE: +iny ©at people - Loather - 09-08-2017 (09-08-2017, 05:47 AM)Loather Wrote: »create 2 god-killing knifes after learnign that i am frog crime i have decided it is best to veto this idea RE: +iny ©at people - FlanDab - 09-08-2017 (09-08-2017, 06:08 AM)tronn Wrote: »Maybe the ice gnome could still be helped if brought to our planet? Like, what if it's dying but not dead yet? Besides it's kinda cute, you wouldn't let a cute critter like it die would you? I find this to be an interesting idea. SECOND! RE: +iny ©at people - gloomyMoron - 09-08-2017 I'd be all for trying to save the Ice Gnome, but it was made for one purpose and one purpose only. I don't think it is viable and will only get our charges hurt. RE: +iny ©at people - FlanDab - 09-08-2017 (09-08-2017, 11:40 AM)gloomyMoron Wrote: »I'd be all for trying to save the Ice Gnome, but it was made for one purpose and one purpose only. I don't think it is viable and will only get our charges hurt. Something that only has one purpose does not mean we cannot find or give it another. LET'S DO THIS FOR SCIENCE! And it's may also be good for Fernie's conSCIENCE. RE: +iny ©at people - BananaPanda - 09-08-2017 (09-08-2017, 06:08 AM)tronn Wrote: »Maybe the ice gnome could still be helped if brought to our planet? Like, what if it's dying but not dead yet? Besides it's kinda cute, you wouldn't let a cute critter like it die would you? This is a bad idea, there is no way that the second it recovers it won't tear into Windy and/or Fennel. Also that is assuming that it isn't already dead. If it is dead we would end up having Fernando drag a corpse all the way back just to leave it's dead body slumped in our front yard for Windy and Fennel to get traumatized over. Please do not attempt this. RE: +iny ©at people - tronn - 09-08-2017 (09-08-2017, 02:50 PM)BananaPanda Wrote: »This is a bad idea, there is no way that the second it recovers it won't tear into Windy and/or Fennel. Also that is assuming that it isn't already dead. If it is dead we would end up having Fernando drag a corpse all the way back just to leave it's dead body slumped in our front yard for Windy and Fennel to get traumatized over. Please do not attempt this. I'm hoping we can tame it and keep it, because I really like the design. Besides it's gonna be weak while it recovers and we can always create an Ice Gnome-proof enclosure on our planet where it's safe to hold it. Besides besides saving it will make the whole experience less traumatic to Fernando to boot. RE: +iny ©at people - Dark Lord Graham - 09-08-2017 (09-08-2017, 06:08 AM)tronn Wrote: »Maybe the ice gnome could still be helped if brought to our planet? Like, what if it's dying but not dead yet? Besides it's kinda cute, you wouldn't let a cute critter like it die would you? While I doubt it could survive a shot to the head... Throwing support at this anyways. If Fern brings it back, we can make a containment area for it, in the event that it can still be saved. If not, we can say that we tried. And it means Fern comes back. Even if only briefly. RE: +iny ©at people - Loather - 09-08-2017 tell fern about death and bring back the gnome RE: +iny ©at people - Gen - 09-08-2017 >create: letter killin knife, turns out it's just a letter opener. RE: +iny ©at people - Loather - 09-08-2017 (09-08-2017, 08:34 PM)Loather Wrote: »tell fern about death and bring back the gnome (this is a vote in favor of both btw) RE: +iny ©at people - Gen - 09-08-2017 Dismantle the fascist regime of frog laws! RE: +iny ©at people - FlanDab - 09-08-2017 I kinda thought that the ice gnome might be useful in some ways. Meat, bones, and fur. I kinda want us to study it. I mean, knowledge is power, know the enemy, and be prepared. RE: +iny ©at people - Vic - 09-08-2017 We have to realize something, these Tiny Cat People are almost identical to our human babies or children. They obviously don't physically grow, learn as slowly, or require nearly as much attention. But we're still dealing with creatures that we are charged with caring for. We are Windy's, Fernando's, and Fennel's parents. We need to teach them and care for them. Carefully think before each decision and make sure they don't feel like we are overbearing. I think we should teach Fern about morality, she needs to understand what she just did. But we also need to teach her about self-defense and self-preservation. She needs to understand that she needed to do what she just did, to protect herself from the ice gnome. I vote to do this: Teach Fern: Morality Teach: Self-Preservation Teach: Self-Defense Once we've coaxed her back home of course. RE: +iny ©at people - FlanDab - 09-08-2017 While that is a good idea, but we are in the middle of adventure mode. We can't use our godly powers on the fly. Maybe we should have Fernie to go home. Windy and Fennel are there and may help comfort them. Let's hope Fernie doesn't end up with PTSD or a fear of anything vaguely ice-gnomish. RE: +iny ©at people - Loather - 09-09-2017 (09-08-2017, 09:34 PM)Wheat Wrote: »don't tell fern to drag a corpse back home, that will only make things more traumatic. have any of you dealt with large dead animals like roadkill? especially roadkill that's bigger than you? it's hard to drag around, it smells like death and blood, and the blood gets everywhere. please don't tell fernando to get covered in blood. i mean i dont disagree with any of this but if this trains so determined to wreck we might as well go all the way |