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Ha hah! RPG making! - Printable Version

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RE: Ha hah! RPG making! - UnshornRam - 07-12-2015

Small update, working on the big update


RE: Ha hah! RPG making! - ICan'tGiveCredit - 07-13-2015

Should there be a beastiary for every monster we defeat detailing its weaknesses and strengths? Or should that be something the players intuit to avoid rehashing the same old battles? I happen to Like the idea of being on the verge of death trying to rack my brain for a monster's weakness! I also don't want to make my own spreadsheet of facts and stats. Anything that would cause me to turn away from the immersion of the game.


RE: Ha hah! RPG making! - UnshornRam - 07-13-2015

A beastiary...is not an easy thing to code. If I can find code or figure out HOW to do it, sure, but...
A lot of monsters are kind of obvious in their weaknesses later on, too.


RE: Ha hah! RPG making! - UnshornRam - 07-15-2015

I did a much needed fix.


RE: Ha hah! RPG making! - UnshornRam - 07-26-2015

There will be an update by week's end.


RE: Ha hah! RPG making! - UnshornRam - 08-11-2015

Ok, small update, still working on BIG update.