Eagle Time
Medium Difficulty (reboot) - Printable Version

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Medium Difficulty (reboot) - OTTO - 04-14-2016

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RE: Medium Difficulty (reboot) - btp - 04-14-2016

> Don't be an asshat.
> Welcome new friends!
> More birds.


RE: Medium Difficulty (reboot) - Schazer - 04-14-2016

Watch the damn video, give yourself some closure, you rude jerk


RE: Medium Difficulty (reboot) - Loather - 04-14-2016

Google "Loather"


RE: Medium Difficulty (reboot) - ICan'tGiveCredit - 04-14-2016

> birds


RE: Medium Difficulty (reboot) - AgentBlue - 04-14-2016

Yup. So don't. Even hating Homestuck so aggressively is indicative of blackrom, right?


RE: Medium Difficulty (reboot) - OTTO - 04-14-2016

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RE: Medium Difficulty (reboot) - btp - 04-14-2016

What should you do?

*Ahem*
> birds


Barring that

> read some of the fun adventures that are not homestuck but made by creative people who joined in the community that formed around it, giving aspiring storytellers an audience to share their work with.


RE: Medium Difficulty (reboot) - Reecer6 - 04-14-2016

>Reflect on whether the ending needs to appear to resolve every plot thread to be good. There are a number of explanations for this, you may consider. For instance, consider the abrupt ending as a matter of fact in universe—since the author himself is a character, why not his own creation? Especially as the author himself was seen in the flash. The ending may be more of a reflection on him, or on the characters who were audacious enough to interact with their effective god. Why did he choose not to elaborate more on the ending - or was it even an option?

>Know that there also remains the possibility that the ending simply goes to point out that this wasn't an adventure centering on the cathartic journey of the protagonist, that they were not the true focus of the plot. The story starts and ends in the same universe, though with differing starting conditions. Homestuck may have always dwelled more on the Home than those who were Stuck in it—and indeed, did we not see the full cycle of life and death that make up the mythos surrounding the entire main conflict of the comic? The characters very well may have just been a vessel of which to perform this dance of epic proportions.

>Consider in addition that Homestuck was not just a story of John's world, but a story of your world. One of the most fundamental differences between Homestuck and other webcomics was from the very beginning its interactivity, taking the autogenerative nature already imbued in art to its logical conclusion. Combining this point with the idea that the author, giving himself mortality in the story, may have committed a sort of "Suicide of the Author," consensually giving up the reigns of the story to its readers. The destination of Homestuck may not truly matter as much as its journey, as it became a framework to incite passion in a wide-reaching community. In fact, it is entirely possible the true gift of Homestuck was the concrete effect—of friendships and ambitions on top of the usual enlightenment—on its audience. The friends you made along the way.

>Simplify matters, as a suggestion, and delve deeper into the details. The loose ends you worry so much about may in reality be tighter than you assume. If you just followed the story closer, examined characters motives and actions as they proceeded into the penultimate act, the true answer of the canonical fate of the protagonists may have revealed itself to you. This webcomic may have been an overly long exercise in investigation, in enamorment, in dedicating yourself to a strange universe to figure out its rules, with the fruit of a true satisfaction at the end.

>Or continue to be a spiteful no-fun lame-o. Your pick.


RE: Medium Difficulty (reboot) - Kaynato - 04-14-2016

What options do you have? Check out the handy-dandy list of options you prepared ahead of time, expecting this to occur.


RE: Medium Difficulty (reboot) - Dragon Fogel - 04-14-2016

Go complain about it on your blog. Be sure to throw in some self-deprecation for giving in and watching it.


RE: Medium Difficulty (reboot) - OTTO - 04-14-2016

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RE: Medium Difficulty (reboot) - NonAnalogue - 04-14-2016

Take out your frustration on your handy-dandy punching bag.


RE: Medium Difficulty (reboot) - OTTO - 04-28-2016

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RE: Medium Difficulty (reboot) - NonAnalogue - 04-28-2016

Suggest "Come up with a name based on convenient nearby objects, like Wally Snackdor."


RE: Medium Difficulty (reboot) - Dragon Fogel - 04-28-2016

Suggest: "Make an offering to the almighty Snacktime in exchange for a name."


RE: Medium Difficulty (reboot) - Whimbrel - 04-29-2016

Ask the snack-machine for a name-tag to tell you your own name


RE: Medium Difficulty (reboot) - btp - 04-29-2016

Oh suggest some in-jokes. Pandering is a top tier strategy.


RE: Medium Difficulty (reboot) - OTTO - 04-29-2016

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RE: Medium Difficulty (reboot) - AgentBlue - 04-29-2016

Probably. Maybe she's behind the machine.


RE: Medium Difficulty (reboot) - OTTO - 04-29-2016

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RE: Medium Difficulty (reboot) - Schazer - 04-29-2016

Unplug vending machine and stick your tongue in the socket


RE: Medium Difficulty (reboot) - Sai - 04-29-2016

That door is clearly locked. Luckily, it is likely to be flimsy. Step up onto the machine and kick it in.


RE: Medium Difficulty (reboot) - Colby - 04-29-2016

you need a shirt logo and that exclamation triangle would look great on you. steal it


RE: Medium Difficulty (reboot) - AgentBlue - 04-29-2016

Jam a finger in the keyhole.